In Falsus Wiki · ULTIMATE

Chaoticism Legacy ULT 10: a sightread clear, frame by frame

Chaoticism Legacy — Nothing But Requiem's 1.0.2c addition to In Falsus — lists its ladder as MIN 4 / EVO 7 / ULT 10 / FBD 13, and this log follows the ULTIMATE 10 rung. The Miraheze wiki agrees on those numbers (cross-checked September 18, 2026) and publishes nothing else: no BPM, no note count. This page reads TrappyTheDemon's first-entry sightread straight from the film: twelve frames from the select card to the DIVE CLEARED banner, each deep-linked to its moment. The run clears at 091'730'211 with NEARs and BREAKs on the board, played with Assist Mode on — the screen says so, and so does every mention here. No result card appears, so the note count remains unpublished anywhere. Chart talk only below the notice; no story scenes appear in any frame.

SongChaoticism Legacy — Nothing But Requiem
DifficultyMIN 4 · EVO 7 · ULTIMATE (ULT) 10 · FORBIDDEN (FBD) 13
The runDIVE CLEARED on film — 091'730'211, first entry on the card, Assist Mode disclosed
On screenSPEED 7.00 · ULT 10 badge native on the HUD · chart runs ~2:40 on film

Sources

Screenshots are frames from TrappyTheDemon's [In Falsus Sightread] Chaoticism Legacy (ULT 10) credited above — a run that ends DIVE CLEARED at 091'730'211 with Assist Mode enabled. Tier numbers are cross-checked against the In Falsus Wiki (Miraheze) song list on September 18, 2026; neither Miraheze nor wikiwiki.jp publishes a note count, and the video shows no result card, so no tally is claimed here. The auto-generated captions hold vocal fragments only, so no spoken facts were used; every number on this page is read off the screen, and each step deep-links to the matching moment of the run.

Spoiler notice: Chaoticism Legacy is an Arc 3: Heaven's Chains song that unlocks through story progress, so its very existence — jacket, tiers, placement — is a progression spoiler. Everything below this box is chart-only: no story scenes, dialogue or endings appear in any frame. If you are mid-Arc 3 and want a blind run, stop reading here.

Read the card

  1. 1

    Read the card: ULTIMATE 10, and a blank to fill

    The select screen pins the ceiling at ULTIMATE 10 — the ULT badge with the jacket captioned Nothing But Requiem beside it — and shows HIGH SCORE '–': this sightread is the first entry the chart will record on this account. Everything the run earns lands on a blank card.

    In Falsus song select: Chaoticism Legacy by Nothing But Requiem with the ULTIMATE 10 badge and an empty HIGH SCORE row
    The Chaoticism Legacy select card at ULTIMATE 10 with no high score on file.Watch this moment
  2. 2

    REFLECT, and the honest part: Assist Mode is on

    The pre-dive screen shows 000'000'000, the guide character on the left, and a tag that matters: Assist Mode Enabled. This sightread is played with assistance — a fair way to learn a new ceiling chart, and the reason scores here are not comparable to unassisted runs. The page keeps saying so; the screen does too.

    REFLECT screen before the dive in In Falsus with Assist Mode Enabled shown at score 000 000 000
    Assist Mode Enabled sits under the REFLECT banner at score 000'000'000.Watch this moment
  3. 3

    Phase 0: SPEED 7.00 on an empty board

    The dive opens on an untouched six-lane field. The HUD pins the contract top right — Chaoticism Legacy, Nothing But Requiem, ULT 10, SPEED 7.00 — while the lane floor reads A S D F with Shift and Space on the wings. A faster scroll than the FBD logs on this site; the ULT tier introduces itself early.

    Empty six-lane In Falsus field at phase 0 of Chaoticism Legacy ULT 10 with SPEED 7.00 pinned top right
    Phase 0 of ULT 10: six empty lanes, SPEED 7.00 pinned top right.Watch this moment

The opening: slabs and a head start

  1. 4

    Twin slabs open the account

    The first shapes worth naming arrive as a pair of slabs — a violet wide press center-left and a pink one hugging the right rail — at 002'537'032. Wide presses want anchored hands: park each hand over its slab's lanes and rock through, instead of stabbing single notes.

    Twin violet and pink slabs open Chaoticism Legacy ULT 10 in In Falsus with three EXACT judgments at 002 537 032
    Violet and pink slabs ask for both hands early, three EXACT on the line.Watch this moment
  2. 5

    A gold slab and 68 clean links

    By 006'699'958 the chain reads 68 with a gold wide slab still glowing on the left. Sightreads live or die here: keep the hands lazy and wide, let the slab do the work, and bank links before the chart shows its real teeth.

    A gold wide slab builds the 68th chain of Chaoticism Legacy ULT 10 in In Falsus at 006 699 958
    The 68th link rides a gold wide slab on the left lanes.Watch this moment

The middle: triangles, breaks, recovery

  1. 6

    The triangle slab, and the first BREAK

    Chaoticism Legacy's signature shape: a full violet triangle sweeping from the top of the board down to a single landing point — here at 023'553'634 — while a red BREAK on the right rail admits the sightread cost. The triangle reads scarier than it plays: track the apex, not the wings.

    A long violet triangle slab crosses Chaoticism Legacy ULT 10 in In Falsus as one lane takes a BREAK at 023 553 634
    The long triangle slab crosses the field; one BREAK shows on the right.Watch this moment
  2. 7

    Rebuilding: chain 17 after the break

    At 035'524'105 the counter reads 17 — the chain is being rebuilt, not lost, as a green triangle note lands double EXACT mid-field. The reflex that saves sightreads is a boring one: after a BREAK, shrink your attention to the next two notes and let the number climb back on its own.

    The chain restarts at 17 as a green triangle note lands double EXACT in Chaoticism Legacy ULT 10, In Falsus
    Chain rebuilt to 17 as a green triangle lands double EXACT.Watch this moment
  3. 8

    Three lanes, three EXACT, gold everywhere

    The mid-chart peaks around 045'597'522: three simultaneous landings all judged EXACT while gold bursts wash the lower lanes. This is the density promise of ULT 10 — chords arrive as chords, and the ring outlines waiting under them keep asking for releases on time.

    Triple EXACT judgments fire gold bursts across the mid-chart of Chaoticism Legacy ULT 10 in In Falsus at 045 597 522
    A three-note chord lands triple EXACT through the gold mid-chart.Watch this moment

The finish: held together, cleared

  1. 9

    Cyan slab, green flash, still EXACT

    Around 070'235'739 a cyan slab presses across the center lanes and leaves a green flash on the line. Past the two-thirds mark the chart stops introducing shapes and starts repeating them faster — endurance territory, and the hands that stayed anchored in step 2 are the ones still landing EXACT.

    A cyan slab press with a green flash lands in the late chart of Chaoticism Legacy ULT 10 in In Falsus at 070 235 739
    The late slab exchanges begin: cyan over the center, green flash on impact.Watch this moment
  2. 10

    LATE NEAR — the game tells you which way to lean

    At 091'309'254 two notes land NEAR with LATE stamped over them. In Falsus grades every near-miss with direction: LATE means let go a touch sooner on the next attempt. For a sightread this is the whole prize — a clear plus a map of exactly which habits to fix.

    LATE NEAR labels mark two rushed notes near the end of Chaoticism Legacy ULT 10 in In Falsus at 091 309 254
    Two LATE NEAR labels mark the notes to tighten on the next attempt.Watch this moment
  3. 11

    091'730'211 — the number that stands

    The field empties and the HUD freezes at 091'730'211, the score this run banks as the chart's first entry on this account. No result card follows in the video — the tally that would settle the note count never appears, so that number stays unpublished on the wikis too.

    The In Falsus HUD freezes at 091 730 211 as the last note of Chaoticism Legacy ULT 10 leaves an empty field
    The HUD holds at 091'730'211 over an empty board.Watch this moment
  4. 12

    DIVE CLEARED — first look, first clear

    The banner lands: DIVE CLEARED, not PERFECT — NEARs and BREAKs included, assist mode on, and still a first-look clear of a level 10 ceiling chart. That is the bar this page holds out: ULT 10 is clearable on sightread if you read slabs wide, rebuild after breaks, and let the LATE/EARLY stamps coach you.

    The DIVE CLEARED banner seals a first-entry sightread of Chaoticism Legacy ULT 10 in In Falsus
    DIVE CLEARED closes a first-entry sightread of ULT 10.Watch this moment

FAQ

How many notes does Chaoticism Legacy ULT 10 have?

Unpublished — and this run cannot settle it. The video ends on the DIVE CLEARED banner without a result card, so no judgment tally ever appears, and neither the Miraheze wiki nor wikiwiki.jp publishes a note count for the chart. Any total you see elsewhere is a guess.

What score cleared Chaoticism Legacy ULT 10?

091'730'211 — frozen on the HUD after the final note and unchanged through the DIVE CLEARED banner. It is a first entry (the select screen showed HIGH SCORE '–'), earned with NEARs and BREAKs on the board and Assist Mode enabled, so treat it as a sightread baseline, not a leaderboard target.

What SPEED does Chaoticism Legacy ULT 10 run at?

SPEED 7.00, read off the native HUD pinned top right through the whole dive. That is faster than the FBD logs on this site — Chronomia FBD 11 runs 5.80 — so the ULT tier pushes reading speed before it pushes density.

Which chapter is Chaoticism Legacy in?

Arc 3: Heaven's Chains, per the community wiki song list (cross-checked September 18, 2026); our own song table files it under Act 3. It unlocks through story progress in that arc — which is exactly why this page carries the spoiler notice above: the song's existence is itself a progress marker.

Is this page safe if I have not finished Arc 3?

Partially. Every frame shows gameplay systems only — select card, field, judgments, clear banner — so no story scenes, dialogue or endings appear. But the song's identity, jacket and Arc 3 unlock are progression spoilers by themselves; if you are pre-Arc 3 and spoiler-averse, stop at the notice box.

Written for infalsustips.com from our own demo testing and community research. Fact-checked against: In Falsus Wiki (Miraheze) (CC BY-SA 4.0) · In Falsus Wiki (Fandom) (CC BY-SA)

Data reflects demo v0.3.1 · being re-verified on 1.0 · Unofficial fan site — In Falsus © lowiro