Guide · Story Walkthrough
The demo story, scene by scene
The v0.3 demo update turns In Falsus into a story you can actually follow: a Scenario Timeline, readable character entries, and an unlockable song waiting at the end. This walkthrough follows the recorded run through the new scenes, one frame per step. Light spoilers only: we stop after the first two entries (Mei's class introduction and the second heroine's city scene) — later arcs stay unspoiled.
Sources
- [In Falsus] Looking at Demo Update | Story + New Song — TrappyTheDemon
Screenshots are frames from the linked video, credited above. Story lines are quoted as they appear in the demo's English script; streamer remarks are attributed as commentary.
The update & the Scenario Timeline
- 1
See what the demo update adds
The hub greets returning players with a banner, verbatim: "The In Falsus demo has been updated with new Scenario, a trial of the Card Integration system, and an additional unlockable song." This page follows the story part of that list — the song comes back at the end, exactly as the video does it. The title screen build string reads DEMO VERSION v0.3.2.

The update banner on the demo hub, word for word.Watch source clip - 2
Open the Scenario Timeline
The hub's SCENARIO entry leads to the Timeline, and its intro banner states the rules: "This is the Timeline where the Scenario can be read. Previously read scenes can be re-read at any time." Scenes sit under headers like Arc 1: The First Lie — the streamers double-check that it says Arc, not Act — and each row of nodes belongs to one character's entry.

The Timeline's intro banner and the Arc 1 header.Watch source clip - 3
Pick scenes by month and day — most are locked
The Timeline lays its scenes out on month/day tiles; the second entry is stamped 10277/8/28, because the game takes place in the year 10,277. In the demo only the first nodes open — everything else says "Not available in demo version". And one detail worth knowing early: the update's new song appears nowhere on the Timeline until the story unlocks it.

Month and day tiles on the Arc 1 Timeline.Watch source clip
Arc 1: The First Lie — scene by scene
- 4
Start Mei's entry: a trash nightmare and a nap in class
The entry after the intro scene drops you into Mei Alder's morning: she wakes from "another trash nightmare" in the year 10,277, dozes off in class again, and gets called out for it — "come to the staff room when the day is over". Her deadpan narration ("Can I count the ways I've just been screwed over?") sets the tone for the whole arc.

Mei stares out the classroom window instead of at the board.Watch source clip - 5
Meet Nia Cana, "the kind of idiot who lies twice"
Punishment duty throws Mei together with the white-haired girl: "I met an idiot. Her name is Nia. She's the kind of idiot who lies twice to someone's face." Both were sleeping in class, so both got dropped into the same boat — and the streamers immediately warm to Nia's expressiveness, from her sudden smiles to her very audible sulking.

Mei and Nia share the staff-room punishment.Watch source clip - 6
Get drafted into the shady U.W.G. scheme
The arc's hook lands in one line: "The government has a problem with us. The United World Government." To avoid expulsion, Mei signs up for "an incredibly shady U.W.G. scheme" — a program so thin on paperwork that the narrator trusts it even less than detention. Keep the abbreviation in mind: this scene is where the thread is planted.

The United World Government gets named, verbatim.Watch source clip - 7
Bond over Nanpou stage themes
Waiting out the punishment, Mei listens to music "to help" — until Nia waves in front of her face and grabs the player: "I didn't think anyone in the whole school would know about Nanpou, or listen to the stage themes!" The streamers brand her "the most tsundere thing" they've ever seen, and the chat drifts into favorite characters — with Nia's face properly brightening for the first time once games come up.

Nia, delighted that someone else knows Nanpou.Watch source clip - 8
Read a character's thoughts, not just the dialogue
Mid-conversation the text switches to italic, quoted lines: "Hm...after this, what else should I ask? I wonder which side game is her favorite." That is Mei thinking, not speaking. The streamers' working theory — each character's entry shows only that character's head — is a handy rule for the Timeline: same events, different interiors.

Italic quoted lines mark the point-of-view character's thoughts.Watch source clip - 9
Switch to the second entry — and the second narrator
Back on the Timeline, an unread day-28 node starts the other new scene: a capped, green-streaked girl — Iris Leal in the site's character reference — wandering the city with no destination ("Sigh...Where am I going?"). Her narration is sharper than Mei's, and the scene's establishing shot is stamped NOON 10277/8/28, confirming the month/day dating.

The second entry opens on Iris, who has nowhere to be.Watch source clip - 10
Watch for the red text — the lie tells
Iris's monologue keeps circling what she claims not to care about: "I mean...at least I have things I want to do. I still want to be here—I want to live." On the stream, lines in this stretch turn red, and the commentators' read — red marks a line that doesn't match the speaker's heart — becomes their running theory for the whole game. The demo never states the rule, so treat it as a strong hint rather than a confirmed mechanic.

"I still want to be here—I want to live."Watch source clip - 11
The alley shakedown turns into a fight
Wandering pulls Iris toward a shakedown in an alley — a thief, a scared kid, and a phone thrown hard enough to matter: "My phone hits him, and he stumbles. Something clatters to the ground—a knife." She dismantles the thief hand-to-hand, sends the kid off, and keeps the man's cash plus a photo of his school ID as leverage. Then a second figure steps in, and the screen cuts to white.

The thrown phone sends the knife clattering.Watch source clip - 12
Fall into the delusion — and recognize the intro scene
After the second attacker lunges, the narrator floats in a space of erupting geysers of light: "While I'm freaking out, a geyser blows up right under me, and before I can even shout, I feel like I'm falling and—" Then comes the reveal the streamers shout about: this is the demo's opening-cutscene world. She spots herself from the other girl's eyes and is flooded by her thoughts — including the detail that the thief was her boyfriend.

Geysers of light carry the narrator into the intro scene's world.Watch source clip
The unlock: Deep Into The Vibe
- 13
The story unlocks Deep Into The Vibe
Putting an end to the mind-meld pays off instantly: "Oh, we get a new song? You unlocked the song inside of the story." The song is Deep Into The Vibe by rejection — the update's additional unlockable song, waiting behind this scene the whole time (site data: BPM 145, 1,406 notes on ULT). And it is a proper encounter: "During an encounter you will take on an opponent over the course of the song."

Deep Into The Vibe, by rejection — Ultimate 10.Watch source clip - 14
Survive Ultimate 10
ULT 10 is a step up, and the streamers feel every bit of it — "Why is this so hard? It's a 10, man" — with side-by-side flicks that catch them out and a pattern style they compare to à la mode: "It is easier than À la mode. It just has very different patterns." Both runs end with room to improve — about right for a level-10 gate check dropped at the end of a story scene.

Mid-run on Ultimate 10 with the encounter HUD up.Watch source clip
FAQ
What does the In Falsus demo story actually cover?
Arc 1, "The First Lie", in two readable stretches: Mei Alder's school-life entry — the nightmare, the class nap, meeting Nia Cana and the shady U.W.G. scheme — and a second character entry that follows the capped girl through a city fight and into the demo's opening-cutscene world. Every other node on the Timeline is marked "Not available in demo version".
Do I need to read the story, and how spoilery is this page?
Story is optional for playing charts — but reading the new scenes is the only way to unlock the update's extra song. This page stays inside the first two entries on purpose; the intro scene was already in earlier demo builds, and previously read scenes can be re-read on the Timeline at any time.
How do I unlock Deep Into The Vibe?
Keep reading the new scenario scenes — the song unlocks inside the story, and it does not appear on the Timeline or in music select before that. It's Deep Into The Vibe by rejection, charted up to Ultimate 10 (1,406 notes), and the story stages it as an encounter against an opponent.
What happens to the story when the full game launches?
The full version of In Falsus releases on September 9, and most Timeline entries beyond Arc 1's opening stay locked in the demo until then — the game doesn't say when they'll open. The video's creators plan to keep playing at launch — the demo's current state "looks very, very promising", in their words — so the locked entries are the natural next stop after release.
Related pages
Written for infalsustips.com from our own demo testing and community research. Fact-checked against: In Falsus Wiki (Miraheze) (CC BY-SA 4.0) · In Falsus Wiki (Fandom) (CC BY-SA)
Data reflects demo v0.3.1 · pre-release · Unofficial fan site — In Falsus © lowiro