Guide · ULTIMATE 9

My Deadly Sins ULT 9: a dense Act 3 climb, logged frame by frame

Sta's My Deadly Sins is the densest Act 3 chart logged here, and the ULT 9 film is honest about what a first hour with it looks like: the recording opens on an abandoned push, the player re-rolls, and the run that follows still lands Rank A at 092'730'650 without Assist Mode. This page walks the twelve frames that matter — the REFLECT pick, the wide field beams, and a card whose counter you can watch settle.

SongMy Deadly Sins — Sta
DifficultyULT 9 read on screen · MIN 2 · EVO 6 · FBD 12 (community wiki — the rail is never in shot)
ULT 9 notes1,120 per the community wiki — the card's four judgment rows are on film at t=152; the digit-level split stays unpublished until a full-resolution re-read
The runRank A 092'730'650 · assist-free, read off the settled card · second attempt on film

Sources

One filmed run and one community-wiki row. Judgment rows, MAX LINK and MISS GAUGE are quoted from the settled card at t=152; the wiki's ULT column (1,120 notes; Tap 197 / Hold 388 / Field 370 / Flick 165) supplies the split the card's small print is too soft to read. The wiki also credits the jacket to sta — the same name as the artist — which the frames can neither confirm nor deny.

Spoiler notice: My Deadly Sins is an Act 3 (Heaven's Chains) story-progress unlock, so knowing the song exists hints at mid-story progress. Meta title and description stay chart-only, every frame below this box shows a menu, playfield or result card — no scenes, dialogue or endings. If you are saving a blind first week, stop reading here.

Card, REFLECT pick, first walls

  1. 1

    Read the card before the climb

    The song card sets the terms: My Deadly Sins, credited to Sta, with the ULT 9 badge above jacket art the community wiki attributes to sta as well — a red-and-black circle that reads like a target. MIN 2 / EVO 6 / ULT 9 / FBD 12 is wiki data; the badge in shot only confirms the 9.

    My Deadly Sins song card in In Falsus with the ULT 9 badge above Sta’s red-and-black SInS jacket art
    My Deadly Sins' song card — Sta's jacket, the ULT 9 badge, and a chart that will not blur its lines.Watch at
  2. 2

    REFLECT: the re-roll, five cards deep

    The film is not a single take: an earlier push reaches 000'452'690 before the player restarts, and the REFLECT screen at t=7 is where the logged run actually begins — five Connect cards lined up beside the guide character. Whatever the first push hit, nothing after this frame carries it.

    REFLECT deck pick before the My Deadly Sins dive in In Falsus: five Connect cards beside the guide character
    The REFLECT pick that opens the logged run — the reset the HUD shows at t=5 is real and the page owns it.Watch at
  3. 3

    First walls: wide cyan from the gate

    The chart opens denser than any Act 1 song in this series: wide cyan beams arrive inside the first chains and the counter is already at 002'984'805 with chain 23 by t=13. Read the left-right pairing early — the walls only get wider.

    Wide cyan beams open My Deadly Sins ULT 9 at 002'984'805 with chain 23 riding the In Falsus line
    002'984'805 on the counter with chain 23 — My Deadly Sins does not ease into its ULT 9.Watch at

Fields and holds through the first minute

  1. 4

    Chain 45 under a violet field

    By t=26 a violet field beam spans the lane group and the chain counter reads 45. Field beams in this chart ask for sustained hand positions rather than taps — the same skill the hand-placement guide calls the static grip.

    A violet field beam spans the In Falsus highway at 013'707'084 as My Deadly Sins ULT 9 reaches chain 45
    013'707'084 with chain 45 under a violet field beam — the run's first sustained grip.Watch at
  2. 5

    Crossing violets, EXACT stacked

    Two violet beams cross mid-lane at 030'132'523 and the judgment line stacks EXACT stamps. Crossing patterns reward committing to the crossing point, not tracking each beam separately.

    Violet beams cross at 030'132'523 in My Deadly Sins ULT 9, EXACT stamps stacked on the In Falsus line
    Crossing violet beams at 030'132'523 — commit to the X, not to either arm.Watch at
  3. 6

    A cyan triple inside minute one

    Three cyan beams land as one group at 035'550'055. Triples this early in a 1,120-note chart are a tempo check: the song's BPM will not slow down for the rest of the dive.

    Three cyan beams land together at 035'550'055 in the first minute of My Deadly Sins ULT 9 in In Falsus
    Three cyan beams at 035'550'055 — a tempo check inside the first minute.Watch at

Mid-chart: the long grinds

  1. 7

    The wall-to-wall hold

    At 055'070'084 a cyan hold beam spans nearly the whole highway with a hexagonal hold node waiting at the bottom. Half-pressing here bleeds NEARs; the frame shows the beam still bright, so the grip held.

    A wall-to-wall cyan hold beam rides 055'070'084 mid-chart in My Deadly Sins ULT 9 in In Falsus
    055'070'084 — a highway-wide hold, still bright, still EXACT.Watch at
  2. 8

    The longest field of the run

    The mid-chart's signature: a violet field beam that holds the full lane width at 065'391'202 while side lanes keep feeding notes. The play is to settle the palm, read the side taps, and let the field resolve itself.

    The longest violet field beam of the run holds the whole In Falsus highway at 065'391'202 in My Deadly Sins ULT 9
    The run's longest field beam at 065'391'202 — palm down, eyes on the sides.Watch at
  3. 9

    Green and cyan stack into the finale

    Past 075'609'267 the palette shifts — green and cyan beams stack under a yellow hold — and the chart stops resetting your hand position. This is the last calm frame before the density peaks.

    Green and cyan beams stack under a yellow hold at 075'609'267 as My Deadly Sins ULT 9 enters its final push
    075'609'267 — green and cyan stack up; the final push starts here.Watch at

The settle, the banner, the card

  1. 10

    The counter freezes at 092'730'650

    The highway empties and the HUD already reads 092'730'650 — frozen before the last note's tail fades. That freeze matters: it is the first of two anchors this page quotes the final from.

    My Deadly Sins ULT 9 ends with the In Falsus counter already frozen at 092'730'650 over an emptied highway
    092'730'650 frozen on the HUD — the first anchor, in-field.Watch at
  2. 11

    DIVE CLEARED over a dark field

    The field drops to black and the DIVE CLEARED banner crosses it at t=141. In this cut the banner is the small between-scores moment — the CENTERED encounter sequence follows before the result card settles.

    A white DIVE CLEARED banner crosses the darkened My Deadly Sins ULT 9 field in In Falsus
    DIVE CLEARED at t=141 — the clear state, four seconds after the counter froze.Watch at
  3. 12

    A settled card: Rank A, judged on film

    The result card's SCORE box counts up on camera — 050'895'543 at t=150, 082'319'854 at t=151 — and only settles at 092'730'650 with Rank A lit at t=152, matching the frozen HUD. The card's four judgment rows are on film; the digit-level split waits for a full-resolution re-read. The page quotes the settled pair, not the roll.

    A settled My Deadly Sins ULT 9 card in In Falsus: 092'730'650, Rank A lit, the four judgment rows readable on film
    The settled card — 092'730'650, Rank A, and the judgment rows this page reads back.Watch at

FAQ

How many notes does My Deadly Sins ULT 9 have?

1,120 per the community wiki, which also splits the chart Tap 197 / Hold 388 / Field 370 / Flick 165. The result card in the film shows its four judgment rows on screen at t=152; this page holds the digit-level split until that card can be re-read at full resolution, and the wiki's row stands as the citable breakdown meanwhile.

Can this score be trusted — was the run assisted?

It is a clean run as far as frames can say so, with one honest caveat: the film restarts once (a discarded push reaches 000'452'690 at t=3), so this is a second attempt, not a sightread single-take. The settled card at t=152 matches the in-field HUD freeze at t=138 digit for digit, and the IOTA row shows six ordinary BONUS item slots — no Assist Mode banner.

What makes My Deadly Sins ULT 9 hard, and what does the run use?

Density and duration: 1,120 judged notes with highway-wide holds and repeated full-width field beams, charted across levels 2 / 6 / 9 / 12. The run's answers are static grips for the fields (see the frames at t=26 and t=104), committed crossings for the X-patterns, and an early speed choice made before the REFLECT pick.

Where does My Deadly Sins come from, and how do you unlock it?

Sta charts the song and, per the community wiki, draws its jacket too; the wiki files it in Arc 3: Heaven's Chains with the unlock line "Arc 3: Story, 11/4 Midnight #1" — a story-progress gate, not a rating gate. Frames can't show the ladder (the difficulty rail never appears in shot), so the rung list is wiki data.

Written for infalsustips.com from our own demo testing and community research. Fact-checked against: In Falsus Wiki (Miraheze) (CC BY-SA 4.0) · In Falsus Wiki (Fandom) (CC BY-SA)

Data reflects demo v0.3.1 · being re-verified on 1.0 · Unofficial fan site — In Falsus © lowiro