Guide · Chart Deep-Dive

Ghost Ray ULT, beam by beam

Ghost Ray — Qlarabelle & crayvxn's Tokyo Hard Dance entry — is the volume wall of In Falsus's ULT ladder: an ULTIMATE 8 chart carrying 1,076 notes, more than Hyaloüyne's level 10, wrapped in diagonal slabs that climb across the whole field. This walkthrough follows MabiAlcase's FULL LINK run frame by frame, with Outoki's hands-off chart view as the cautionary tale.

SongGhost Ray — Qlarabelle & crayvxn
DifficultyULTIMATE 8 (ULT) · 1,076 notes
FULL LINK requiresZero BREAK across all 1,076 notes — NEARs survive, the chain never dies
This guide's runEX+ · FULL LINK · 097'827'412 · 14 NEAR

Sources

Screenshots are frames from MabiAlcase's full ULT run and Outoki's chart-view render, credited above; every step deep-links back to the exact second in its source. No faces, watermarks or burned-in captions are used.

The chart at a glance

  1. 1

    Read the shelf: ULTIMATE 8, 1,076 notes

    Ghost Ray's ULT chart sits at ULTIMATE 8 — but the shelf number hides the real cost. This is the note-count wall of the launch ULT charts: 1,076 notes at 175 BPM, more than Hyaloüyne's level 10. The song card also advertises its harsher sibling: Ghost Ray FBD, level 10 with 1,484 notes, the densest chart in the game.

    In Falsus song select for Ghost Ray by Qlarabelle & crayvxn showing the purple 8 ULTIMATE difficulty badge, the 098'839'318 high score and the Forward Rush Connect panel at 158,500 Power
    ULTIMATE 8 — and 1,076 of its notes.Watch the source clip
  2. 2

    Start from the finish line

    This is the run the page walks toward: EX+ at 097'827'412 under the FULL LINK banner, MAX LINK 1076 — every note in the chart still linked. The judgment row tells the story: 1,033 + 29 EXACT, 14 NEAR, zero BREAK. FULL LINK does not demand perfection, it demands survival: the moment a note leaves the chain, the banner is gone. Even the card's MISS HP 13 is just the toll of those 14 NEARs.

    In Falsus DIVE RESULT for Ghost Ray ULT showing an EX+ grade at 097'827'412 with MAX LINK 1076, 1033 and 29 EXACT, 14 NEAR, zero BREAK, and the encounter result 000'188'716 Connected
    EX+ · FULL LINK · 14 NEAR · 0 BREAK.Watch the source clip

Opening: six lanes, two beams, one resting cursor

  1. 3

    One hand, six lanes, no excuses

    The playfield spells its lanes out — SHIFT · A · S · D · F · SPACE — and at 000'000'000 nothing is moving yet, the last calm moment of the chart. Park the thumb on Space, the pinky on Shift, and let the three middle fingers own A, S and D. Ghost Ray's diagonals will drag the cursor across the entire field; the keyboard hand must not budge.

    In Falsus Ghost Ray ULT playfield at chart start showing the six lanes labelled Shift A S D F and Space with the judgment line and score still at zero
    SHIFT · A · S · D · F · SPACE — settle the hand before note one.Watch the source clip
  2. 4

    The twin beams open the song — and return to close it

    The first signature arrives at once: two cyan field beams pouring down the middle lanes side by side, an EXACT printed under each. Learn them here, because the same motif reprises deep in the back half. The beams are Field geometry — rest the cursor between them and let both settle at once, instead of chasing each one on its own.

    In Falsus Ghost Ray ULT opening where twin cyan field beams pour down the middle lanes and print two EXACT judgments at the line with the score under five million
    Twin beams, one resting cursor, two EXACTs.Watch the source clip
  3. 5

    The first long slab sets the Field rule

    Barely twenty notes in, the chart sends its first extended slab curving down the centre lanes. Field notes are areas, not targets: put the cursor on the path the head will travel, hold still, and let the tick trail stamp EXACT underneath. Chasing the edge is how NEARs are born.

    In Falsus Ghost Ray ULT early chart where the first long field slab curves down the centre lanes with its tick trail printing EXACT on the judgment line
    Park on the path — the slab does the moving.Watch the source clip

Midchart: diagonals, staircases and wide panels

  1. 6

    Split the job: the cursor glides, a finger holds

    A third of the way in, Ghost Ray shows its real trick: a long cyan beam sweeping diagonally from the top left while a yellow hexagon hold feeds on the keyboard lanes below. The beam's angle stays constant, so pre-decide the path and glide; the hold takes one finger and no attention. Two limbs, two jobs, no overlap.

    In Falsus Ghost Ray ULT midchart where a long cyan beam sweeps diagonally from the top left while a yellow hexagon hold ring feeds on the keyboard lanes below
    One diagonal glide, one parked finger.Watch the source clip
  2. 7

    The staircase is the song's signature

    Around the halfway mark the chart plants its trademark: a purple slab climbing from the bottom-left corner across the whole field, EXACTs stacking at its base as it rises. The play is patience — set the cursor at the foot of the stairs, let the slab climb through it, and resist the urge to ride ahead of the head.

    In Falsus Ghost Ray ULT signature staircase where a long purple slab climbs from the bottom left across the play field with EXACT judgments stacked at its base
    Wait at the base; let the staircase climb through you.Watch the source clip
  3. 8

    Wide panels want your centre of mass

    The back half opens with broad rectangular panels sliding across the middle lanes, framed by a yellow flick wedge on one side and a green triangle on the other. A panel this wide covers three lanes at once — stand where it passes over you and spend the spare motion on the flicks, never on the slab.

    In Falsus Ghost Ray ULT wide purple panel sliding across the middle lanes with a green triangle flick waiting at the top right and two EXACT judgments at the line
    Stand inside the panel; flick at its edges.Watch the source clip
  4. 9

    What the brackets are telling you

    Outoki's hands-off chart view makes the Field's contract visible: white corner brackets frame the capture zone each wide panel wants to occupy. In this render nobody is home — the BREAK counter in the corner climbs past 1,200. The brackets are the game telling you where the cursor must already be when the panel arrives.

    In Falsus chart view of Ghost Ray ULT showing a wide field panel over its bracketed capture zone while the abandoned keyboard lanes rack up a four-figure BREAK count
    Brackets mark the catch zone; the chart view never shows up.Watch the source clip

The last hundred notes, and what failure teaches

  1. 10

    The climax is one crossing, not two beams

    Past note 1,000 the finale sends a curved purple beam across the twin cyan lanes, and this frame catches the intersection: three EXACTs on one sparkling line. The whole section is decided at that crossing point — everything before it is positioning, everything after is recovery. Move at the crossing, nowhere else.

    In Falsus Ghost Ray ULT finale where a curved purple beam crosses the twin cyan lanes and three EXACT judgments land together on the sparkling line
    Three EXACTs at the crossing; the move happens once.Watch the source clip
  2. 11

    The last wall covers the whole field

    At 1,049 of 1,076 notes, a full-width purple triangle spans every lane at once. There is no side to escape to — pick the centre of the panel, make the smallest corrections that keep the sparkling edge alive, and hold. Twenty-seven notes later, the chart is over.

    In Falsus Ghost Ray ULT closing seconds where a full-width purple triangle panel spans the entire play field with the link counter watermark at 1049
    Note 1,049: nowhere to run, and no need to.Watch the source clip
  3. 12

    The same chart, abandoned

    Outoki's render ends the way every neglected dive ends: DIVE FAILED at 019'052'250, every keyboard note broken, D rank on the card. Set it beside the EX+ run at the top of this page — same chart, same 1,076 notes, and a seventy-eight-million-point gap made entirely of input. The cursor field forgives even less than the keyboard does.

    In Falsus DIVE FAILED banner over the Ghost Ray ULT play field after the hands-off chart view finished at 019'052'250 with a D rank
    DIVE FAILED, D rank — the chart, unplayed.Watch the source clip

FAQ

What level is Ghost Ray ULT?

Ghost Ray's ULT chart is rated ULTIMATE 8 — 1,076 notes across six keys at 175 BPM. The song also carries an FBD chart, level 10 with 1,484 notes, which is the densest chart in In Falsus.

Is Ghost Ray ULT hard?

Level 8 sits below the ULT 10 boss charts, but the note count is the catch: 1,076 notes is more than Hyaloüyne ULT 10 (1,061) and far more than Cryogenic ULT 9 (980). The rating understates the stamina and the diagonal reading this chart demands.

How do I pass the double diagonal section?

The finale crossing around the 2:30 mark of the source run is decided at the intersection, not along the beams. Before the crossing, position the cursor on the path of one beam; move only where the two geometries meet, and let the EXACTs print — step 10's frame shows the crossing mid-contact.

What does FULL LINK require on Ghost Ray ULT?

Zero BREAK — all 1,076 notes stay linked, but NEARs do not break the chain. The filmed run kept FULL LINK with 14 NEARs on the card. Any BREAK snaps the link, which is why the wide panels and the finale crossing decide most runs.

What score do you need for EX+ on Ghost Ray ULT?

The filmed run cleared EX+ at 097'827'412 — with FULL LINK and 14 NEARs. Note that EX+ is not one fixed scoreline across charts: Cryogenic's filmed EX+ landed at 99'082'509 on its 980-note chart, while Ghost Ray clears below that despite 96 more notes. Hunt the NEAR count down and the grade follows.

Written for infalsustips.com from our own demo testing and community research. Fact-checked against: In Falsus Wiki (Miraheze) (CC BY-SA 4.0) · In Falsus Wiki (Fandom) (CC BY-SA)

Data reflects demo v0.3.1 · being re-verified on 1.0 · Unofficial fan site — In Falsus © lowiro